Review: Neverwinter Nights

Intro
Neverwinter Nights is my favourite RPG game of all time, bar none. Perhaps this makes me a little biased, but what the hell – I’ll go ahead and review it. Let’s be clear here; when I say Neverwinter Nights or NWN I’m talking about the first game, not the far more recent (and completely different) second version.
Description
It’s been around since 2002 and was created by Bioware (the name was taken from an older MMORPG created by AOL in 1991 and running until 1997). Based on the Dungeons and Dragons framework, it’s a rich world full of different races and character classes. The main game itself has a great main storyline, and loads of side quests and points of interest that you’re not likely to discover the first time around. Because of the customization within the game you can create some really amazing characters, or some exceptionally poor ones; it’s down to you as a player to make the right choices for you and then stay true to them as you gain experience and power.
I’ll be honest, I could talk about this game for days on end; when I was younger I used to sit and play it semi constantly, I’ve tried out a lot of the classes and races, I can’t count how many times I’ve played through areas of the game, and I’ve even tried creating a module or two. In the interests of keeping my rose-tinted glasses on the desk where they belong I’m going to skip the ‘it’s amazing, buy it now!!!!’ talk and get on with the review.

The Good
- Character Creation – Because of the structure it’s possible to get through character creation in under five minutes, or it could take you hours. You’re able to alter every aspect of your character’s stats, create your own portraits and voice sets and import them into the game, and write entire histories that other players can view. For beginners you can skip right through all of that with basic packages and get straight into the game – it’s as simple or complex as you want it to be.
- Compelling Storyline – Full of well written characters, a decent amount of twists and turns, and a few things that can surprise you (at least on the first few times you play) there’s nothing to dislike about the story. Added to that are lots of side quests that have the potential to add their own twist to the story for you character.
- Fun Interface – You use a combination of hot keys, the mouse and radial menus to play your way through the game. The menus themselves are intuitive and at times even pretty to look at. The attention to detail betrays how much work and thought went into getting it right (Hint: it’s a lot).

The Bad
- Limited Model Customization – The model you see within the game can only be customized up to a point. You have a choice of two different body builds, and a variety of different heads. There’s also the opportunity to choose tattoos, skin colour, and hair colour. Clothing is determined by the armour and equipment you wear.
- Dialogue Gets Repetitive on Replay – Once you’ve gone through the game once the dialogue can get very repetitive, especially in the earlier areas. Thinking in particular about the tutorial section (which you always want to play through because it gives you two free level ups); it’s possible to skip completed sections but then it becomes harder to progress through the game. Something to grin and bear I’m afraid.

The Noteworthy
- Module Creator – You have access to the tools that were used to create the main campaign. This means that you’re able to customize absolutely everything in your own modules and there’s even the option to upload them for other people to play and share. It’s easy to use, though there is a small(ish) learning curve for getting it right. Almost anything you can imagine, you can then go and create with enough time and patience.
- Character Portability – At any point during your game you can choose to save the character you’re using and take them into another module, an online game, or another part of that same game. It retains its stats, equipment, status, everything. This means that you’re never limited to one particular storyline, and you can keep evolving your characters own story and collecting the best equipment from everywhere.
Conclusion
Obviously I love this game and think that everyone should at least try it. Not going to mask that fact; I think it’s brilliant! Assuming nothing disastrous (like, say, loosing my versions of the game, the internet being wiped clean, and the game going out of production all at once) happens I can see myself playing and creating modules for this one until I’m old and grey. You know, around the time people look at you with that half frown of bewilderment when you say you have a PC.
So, my final message should be pretty obvious; if you’ve not played it give it a shot and tell me. Using the link below will help support what I do here on my blog, and it’ll also let you read more about it on Amazon’s website. Might even come and play with you online at some point if you give me a shout!





The3dStudio.com
Coincidentally, NWN is the only Bioware game I haven’t played, even though I’m pretty sure it would be one of my favorites. I have played the (non-Bioware) sequel, which I liked quite a bit.
At the frequency I get to sit down to play video games these days, I’ll probably never get to this one
Your review made me put it on the long term list for down time again though.
.-= Sean *Deacon* Neprud´s last blog ..Dispatch: The Living Deadline and The Sea Of Lonely =-.
Opposite way round here (unfortunately for me I guess) – its the only Bioware game I’ve played, but I’ve had my eye on the others for sooooo long. Actually, scratch that, I’ve played the 2nd NWN as well (personally I prefer the first one).
Definitely definitely give it a go when you can though
you’d probably really like it, especially if you liked the others.
I think your right Heather. I may need to think about something less serious at times here. My only prob is that I would get so involved I’d probably not get anything done. Period! But I’m willing to give it a shot with a game or two just not something along the D & D line. Got anything else in mind? Maybe something along the lines of escaping to an exotic island finding buried treasures and or getting lost in the Amazon forest and running from lions and tigers and orangutans or something.. N/K either
Thanks
What did you think of the Avatar film (if you’ve seen it?)?
That second setting you described sounds similar enough that you’d probably enjoy it. You know, except that it isn’t strictly the Amazon and the creatures are far more beautiful and deadly. Not played it myself but my boyfriend definitely sings its praises (though you may want to get it in console form if that’s an option for you).
Other things I can think of from the top of my head include Spectrobes (more of a DS thing – but you dig up fossils then excavate them, battle monsters, etc), Heroes V (I’ll be reviewing this at some point soon), and possibly even Overlord (you control small minions and act all evil, seems good for pick up and play though).
Any of those sound interesting?
.-= TylinaVespart´s last blog ..Review: Neverwinter Nights =-.
I’ll have to check out spectrobes, I think i’ve heard of Heroes (can’t wait for the review though) and Overlord I recall from a review of mine on another blog. I didn’t review it but came across it so I remember the name. Will have to go take a look see at these.
No I haven’t seen Avatar yet.. again not much of a movie person.. keep telling myself Imma watch ‘crazy heart’ today (later) but who knows. It does look like my kinda show though. Avatar is on the timeline from netflix..another one of those Warner bros. releases that take an extra 30 days to get..
.-= Lees Shizzle´s last blog ..12 Step Program | Intervention Help for Addicted Bloggers (FUN) =-.
Let me know what you think of them when you play/see them then
They’re a lot of fun.
And Avatar is amazing! Though the hype is getting a bit annoying now.
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