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	<title>Comments on: Falling Feathers Part Two: Particle Systems (Basic)</title>
	<atom:link href="http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/</link>
	<description>Helping VFX Arists round out their skills and get paid.</description>
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		<title>By: Elizebeth Cogen</title>
		<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/comment-page-1/#comment-32973</link>
		<dc:creator>Elizebeth Cogen</dc:creator>
		<pubDate>Mon, 26 Sep 2011 07:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.shadesofadream.com/blog/?p=165#comment-32973</guid>
		<description>Hey there. I was thinking of adding a backlink back to your site since both of our sites are centered around the same subject. Would you prefer I link to you using your site address: &lt;a href=&quot;http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/&quot; rel=&quot;nofollow&quot;&gt;http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/&lt;/a&gt; or blog title: Falling Feathers Part Two: Particle Systems (Basic) &#124; 3D Interact. Please make sure to let me know at your earliest convenience. Thanks!</description>
		<content:encoded><![CDATA[<p>Hey there. I was thinking of adding a backlink back to your site since both of our sites are centered around the same subject. Would you prefer I link to you using your site address: <a href="http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/" rel="nofollow">http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/</a> or blog title: Falling Feathers Part Two: Particle Systems (Basic) | 3D Interact. Please make sure to let me know at your earliest convenience. Thanks!</p>
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		<title>By: Falling Feathers Part 3: Setting the Scene &#171; The 3D Student</title>
		<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/comment-page-1/#comment-100</link>
		<dc:creator>Falling Feathers Part 3: Setting the Scene &#171; The 3D Student</dc:creator>
		<pubDate>Wed, 27 Jan 2010 15:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.shadesofadream.com/blog/?p=165#comment-100</guid>
		<description>[...] Part Two: Particle Systems (Basic) [...]</description>
		<content:encoded><![CDATA[<p>[...] Part Two: Particle Systems (Basic) [...]</p>
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		<title>By: Falling Feathers Part One: Hair and Fur Effect &#171; The 3D Student</title>
		<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/comment-page-1/#comment-57</link>
		<dc:creator>Falling Feathers Part One: Hair and Fur Effect &#171; The 3D Student</dc:creator>
		<pubDate>Fri, 22 Jan 2010 00:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.shadesofadream.com/blog/?p=165#comment-57</guid>
		<description>[...] Part Two: Particle Systems (Basic) [...]</description>
		<content:encoded><![CDATA[<p>[...] Part Two: Particle Systems (Basic) [...]</p>
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		<title>By: TylinaVespart</title>
		<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/comment-page-1/#comment-49</link>
		<dc:creator>TylinaVespart</dc:creator>
		<pubDate>Wed, 20 Jan 2010 17:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.shadesofadream.com/blog/?p=165#comment-49</guid>
		<description>Welcome Ralph! 

Yea, 3D is one of those things that unless you can devote a decent amount of time to it (initially) you&#039;re going to get frustrated before you really start to get the hang of it... little like art in that respect. Though if you do get the time it&#039;s well worth doing :)

Thanks for the comment!</description>
		<content:encoded><![CDATA[<p>Welcome Ralph! </p>
<p>Yea, 3D is one of those things that unless you can devote a decent amount of time to it (initially) you&#8217;re going to get frustrated before you really start to get the hang of it&#8230; little like art in that respect. Though if you do get the time it&#8217;s well worth doing <img src='http://www.shadesofadream.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks for the comment!</p>
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		<title>By: Ralph</title>
		<link>http://www.shadesofadream.com/blog/3d-tutorial/falling-feathers-part-two-particle-systems-basic/comment-page-1/#comment-48</link>
		<dc:creator>Ralph</dc:creator>
		<pubDate>Wed, 20 Jan 2010 16:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.shadesofadream.com/blog/?p=165#comment-48</guid>
		<description>Heather,
Thanks for stopping by and commenting.  It would be fun to lean something as amazing as the graphic skills you teach but I have trouble with my current commitments. Computers can do amazing things but not without people to tell them what to do.</description>
		<content:encoded><![CDATA[<p>Heather,<br />
Thanks for stopping by and commenting.  It would be fun to lean something as amazing as the graphic skills you teach but I have trouble with my current commitments. Computers can do amazing things but not without people to tell them what to do.</p>
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